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Developing Games in Java

by David Brackeen, Bret Barker, Laurence Vanhelswue

David Brackeen says:
      "During the course of writing Developing Games in Java, I would inform friends that I secured the movie rights to the book. My sister kept saying that I was going to end up on Oprah's book club. On breaks I would get a head rush from standing up too fast, and have hallucinations of 3D vectors, anonymous inner classes, and graph algorithms implemented in Java. I would walk into the living room and say "I can see in 3D!" and my roommate would just nod politely.
      But I try to keep the blatant lies out of this book. Instead, Developing Games in Java is filled with tons of useful game programming information. And not just because New Riders chained me to my desk - mostly because people wouldn't stop bothering me until I told them everything I know. Which is a good thing, because I tend to forget everything I know, but now that I've written it down, I can re-learn stuff I've forgotten. If it's too confusing, you can always wait for "Developing Games in Java: The Movie" coming in 2004."

DougTwilleager, Chief Architect for Java Game Technologies, Sun Microsystems says:
      "Very few game books (and there are many out there) are aimed at providing a basic foundation for creating games. This book tells you what you need to know to start creating games in Java."

Mark Kreitler, Senior Programmer, Edge of Reality says:
      "The material and presentation makes it ideal for people who write games on their own, and for those who are taking rendering or game development courses in a university setting."

Don't miss click hereDeveloping Games in Java
by David Brackeen, Bret Barker, Laurence Vanhelswue

Paperback: 1008 pages; Dimensions (in inches): 1.66 x 9.06 x 7.40; Publisher: New Riders; 1st edition (August 14, 2003); List Price: $49.99 - buy now: Price: $29.99 and You Save: $20.00 (40%)

See similar titles in the Development department Keywords: Development: Java, ASP, CGI, interface, scripting, input, programming, code

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